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Final MVP

  • jasonrespress
  • Sep 26, 2024
  • 1 min read


I learned a lot from implementing an AI-driven solution for character animations. While this can be useful for creating poses, I do not see how much value it could bring to production-quality animations. However, I see potential in ideating and iterating during the 0-1 game development cycle. Getting ideas into a prototype quickly is key to finding the fun fast.


 
 
 

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